Real-time display of enemies and teammates
Display of regular AI enemies and bosses
Separate markers for alive, knocked, and dead targets
Player nicknames
Currently equipped weapon
Current and maximum ammunition
Health and knocked health
Helmet and body armor levels
Kill count
Team and squad IDs
Distance to each target
Player facing direction
Indicators showing whether a target is above or below the current floor
Separate colors for visible targets
Automatic color grouping for enemies from the same team
Correct player positioning while inside vehicles