Player ESP (Maximum Distance, ESP Scale)
Movement ESP
Team Check
Visible / Hidden Colors
Skeleton ESP (Joints, Full, Dotted, Stickman, Dynamic, Thickness, Color, Visibility, RGB, Gradient)
Skeleton Joints (Draw Joints, Scale, Shape: Dot/Circle/Square/Diamond/Cross, Gradient, Color, Alpha)
Head Indicator (Circle, Square, Diamond, Triangle, Crosshair, Star, Hexagon)
Head Indicator Effects (Solid, Gradient, RGB, Visibility, Pulse, Rotate, Size, Thickness, Colors, Animation Speed)
Distance ESP (Above/Below, X/Y Padding, Meters/Feet, Decimal Precision)
Distance ESP Effects (Visibility Check, Visible/Hidden Colors, Distance Fade, Min Alpha, Fade Scale, Background)
Box ESP (Square, Corners, Circle, Diamond, Capsule, Hexagon)
Box ESP Customization (Thickness, Color, Outline, Corner Size/Thickness, Fill, Glow, Animation, Distance Scaling, Dynamic Color, Gradient)
Off-Screen Arrows (Size, Length, Border Offset, Max Distance, Distance Scale, Color, Outline)
Bleeding Highlight (Bleed Color)
Eyes / Laser ESP (Length, Thickness, Dashed, Dash Length/Gap, End Style: None/Dot/Diamond, End Size, Color)
Enemy Hotbar (Draggable, Require Aim Lock, Size, Panel Background, Text/Accent/Slot Colors)
Squad ESP (Above/Below, Padding, Color)
Weapon ESP (Above/Below, Padding, Static/Visibility/Distance Fade/RGB/Gradient/Background, Colors)
Name ESP (Above/Below, Stack, Padding, Normal/UPPER/lower, Static/Visibility/Distance Fade/RGB/Gradient/Background, Colors)
Snaplines (Top, Middle, Bottom, Solid, Dashed, Curved, Thickness, Gradient, RGB, Visibility Check)
Snapline Lock Warning (Warning Color)
Snapline Arrows (Filled, Hollow, Double, Size, Color)
Health Bar ESP
Health Text ESP
Scope Scale
Dummy / Bot ESP (Steel Plates, Standing, Crouching, Prone, Distance)
Ammo Count ESP
Kill Count ESP